Please enhance the controls!
I would have given a 10 if it wasn't for the controls.
Concept, sound, graphics, game balance and the rest of the game-play were just perfect.
But the controls spoil it all. There were so many occasions when I got frustrated, because Robinson was not behaving the way I intended him to.
Some suggestions:
(1) add shortcut keys for different actions on an object. This avoids e.g. situations where I wanted to actions A+B on it, but Robinson instead walked away after doing A, because I clicked slightly into the wrong place for doing B.
(2) is there any reason not to carry around certain tools? if not please get rid of the "pick-up tool" action; it doesn't add up any atmosphere; if you'd implement suggestion (1) then it would be less frustrating as well
(3) I found out quite late that you can pause the game at left side and go through the recipes without pressure. having to learn recipes by heart and/or to hastily clicking through a menu does not add up any fun. please make that more clear.